The UNI-DS v8 development board includes a SiBRAIN , allowing designers to test different MCUs in a prototyping system without investing in other expensive hardware or learning new tools. SiBRAIN is the open standard for sockets and add-on boards and currently supports over 3,300 different microcontrollers from various families, including STM32, Kinetis, TIVA, CEC, MSP, PIC, dsPIC, PIC32, and AVR. More than 100 SiBRAIN add-on boards are available in the MIKROE online shop.
The UNI-DS v8 has five mikroBUS ™ sockets , where any of the more than 1200 different Click™ boards can be installed. These add-on boards save developers time by eliminating the need for testing and troubleshooting often associated with the prototyping phase. They cover functions such as mixed-signal, wireless connectivity, storage, interface, displays, human-machine interface, adapter, clock and timing, motor control, power management, and audio and voice. New Click boards are added almost daily, and the number of possible function combinations is virtually unlimited.
Uniquely, the UNI-DS v8 integrates CODEGRIP , the first Wi-Fi programmer and debugger. This means that designers can place a UNI-DS v8 development board virtually anywhere, even in hard-to-reach locations such as hazardous environments, agricultural settings, and high-rise buildings, without losing full access to debugging and programming. CODEGRIP is compatible with over 3,300 microcontrollers from different vendors, and free updates are provided as new microcontrollers and vendors are added.
Nebojsa Matic, Managing Director of MIKROE, comments: "We were the first company to create a universal development board in 2002. Now it's very powerful, with universal touchscreen interfaces and a high-quality power supply, as well as the flexibility of choosing MCUs and peripherals offered by SiBRAIN and Click. But the ability to program and debug remotely via Wi-Fi (USB connection is also possible), plus integration with NECTO Studio, the world's first vendor-independent MCU IDE, means that prototyping has never been easier, regardless of your location or resource level."
